Demons Never Lie is a graphic adventure made with voxel and low-poly where even your soul is at stake. An incredible and dark story with the typical elements of the classic point&click and visual novels. An exciting interactive experience with a unique atmosphere. A Kickstarter campaign will begin on May 15, 2019. If you liked the demo and want to support me in this adventure, it will mean a lot to me. This game is being developed by a single person with the Unity3D engine. Coming on 2019.
After an awful life, John's soul is ready to say goodbye to this cruel world. In that moment, a demon called Ocaso, appears in front of him. The mysterious creature offers John the opportunity of being young again, having the life he's always dreamed of. In exchange of his soul, of course. Will John accept his offer? And, if so, what will be the consequences?
Hi! My name is Maika Hernandez. I'm a computer engineer and I've been developing software for more than 10 years. I've always loved video games so in 2017 I decided to become an indie game developer. Since then I have been working on this new project called Demons Never Lie. I'm doing almost everything by myself: the design, the character modeling, scripts, scenarios and programming... I'm enjoying every minute of it.